concommand.Add("lgtrp_loadplayer", function(player)
	if (!player.lghtrpLoaded) then
		player:LoadData();
		
		player.lghtrpLoaded = true;
	end;
end);

concommand.Add("lgtrp_givemoney", function(player, command, arguments)
end);

concommand.Add("rp_toggleholster", function(player, command, arguments)
	--if (!player:IsTied()) then
		local holstered = player:GetNWBool("lgtrp_holstered");
		
		player:SetNWBool("lgtrp_holstered", !holstered);
		
		local weapon = player:GetActiveWeapon();
		
		if (IsValid(weapon)) then
			local holstered = player:GetNWBool("lgtrp_holstered");
			
			if (holstered and weapon.OnUnHolstered) then
				weapon:OnUnHolstered();
			end;
			
			if (!holstered and weapon.OnHolstered) then
				weapon:OnHolstered();
			end;
		end;
	--end;
end);